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Divinity original sin 2 polymorph skill books vendors
Divinity original sin 2 polymorph skill books vendors








Ie you shop for items from her, but not armour or weapons so you can ignore all the stuff you sold her. In Fort Joy, I sell weapons and armour to Nebora as she doesn't sell them herself so it doesn't confuse you when you're shopping. Kai's advice to donate and raise a vendor's attitude pays off hugely. Thread/needle/rocks etc cost 2 or 3 gold and the crafted items go for more. Pick up/buy every single thread/needle/leather scraps/long branch/short sticks/sharp rocks and make weapons or armour and sell them. Unless I'm forgetting something, that's the highest you can get in act one and it relies somewhat on the RNG chances of getting the gear with the bonuses.Īnother strategy, if you don't like stealing (I only steal from evil characters unless I am roleplaying an evil team), in Fort Joy, crafting weapons or armour to sell for gold is useful. This requires being level 6 (I think that's the second civil point level), taking the All Skilled Up talent and having both a glove and belt with +1 on them.

divinity original sin 2 polymorph skill books vendors

This is assuming you get the highest thievery you can for the act (5 points) before thieving.

divinity original sin 2 polymorph skill books vendors

If maximized, it isn't too difficult for a single thief to leave act one (level 8ish) with all the needed skillbooks, some decent gear and consumables and something like 50k gold. Otherwise, you might just get two skillbooks from that vendor whereas you could have gotten all 7 and some gold and a few items they had on them as well. You want to get your skill as high as possible before you go about stealing in order to get the most from each chance you get to steal. The higher the skill, the higher the limits of both weight of items and value of items you can steal. Since you can only steal from each NPC once (per character with thievery) stealing with a skill of 1 isn't going to get you much. You can also find gear that improves it to hold onto. You can get some work done at level 1, but I'd recommend investing more points into it. Thievery level governs how much you can take from a given character, as well as lockpicking prowess. Is this enough to pickpocket successfully in Fort Joy? Originally posted by deen wispa:I have 1 skill in Thievery for Fane.

divinity original sin 2 polymorph skill books vendors

While most NPCs have just a handful of junk here, anybody with a "Trader" tag under their name is almost certain to have a fully-stocked store to check out, regardless of if they have a dialogue option to present it to you. Originally posted by Yojo0o:Something you might be missing is that almost any NPC has a "trade" button in the top-left of their dialogue box. Pickpocketing skill books can really help you. Note that thievery goes a long way in this game. I think that's everybody? If any of them have been killed or are otherwise unavailable, don't worry, you'll have access to a new hub soon enough. Off the top of my head, in Fort Joy, there are Aero and Hydro trainers near the tents to the right as you enter the fort, various members of Griff's crew sell scoundrel and huntsmen books, the lizard in the cave with the elves sells warfare, there's an elf on the beach that sells geomancy, there's a necromancer sick in a tent near the magisters, the doctor outside the elf cave sells polymorph, the lizard dreamer who stole the oranges has pyromancy, and the tinkerer on the left as you enter the fort has summoning.

divinity original sin 2 polymorph skill books vendors

Something you might be missing is that almost any NPC has a "trade" button in the top-left of their dialogue box.










Divinity original sin 2 polymorph skill books vendors